Well, as we've not had a game this weekend, I guess I should pull my finger out and do another ship profile...
I resisted the urge to do the obvious X-wing profile after the TIE fighter in the last profile, but have instead plumped for the Y-wing - or rather the BTL-A4 Y-wing!
Bearing in mind the following is based on the original Y-wing Rebel set up (I've not really looked at the Scum & Villainy stuff yet), but the Y-wing just doesn't really do it for me.
Now I don't want to be accused of (any more!) Empire bias, but I think we perhaps play a bit to much dog fight type games and the Y-wing is better suited to a mission.
I mean, lets face it, the Y-wing wasn't designed for dog fighting. As shown in New Hope, it was designed to chug along in death star trenches getting blown up (oops sorry, a bit of propaganda there!)
Maybe it's that we need to play more missions.. with the Y-wings set to blow something pretty static up, I don't know, even though with a turret mounted secondary weapon they can certainly come in handy with our standard dog fights of flying head on at each other, and then shooting past!
The standard 2 primary attack I always find a little lame, although the torpedoes and, as mentioned above, the turret does help.
Pilot skills? I'll admit that Horton Salm can come in useful with his re-rolling of any blank results at range 2 and 3. I guess that if you stick a focus action him, you're guaranteed maximum hits... although with just 2 dice for a primary attack, and the aforementioned turrets, although being 360 degree firing arc, not being quite as much use with this skill...
On the other hand, to fly this pilot with the other named Rebel pilot ("Dutch" Vander) you may be on to something. Have Horton pick up a focus, Dutch to hand out the target locks, and then get shooting with some torpedoes... you'll be causing some damage!
Stick in a decent R2 unit to help protect you, and you may just stay alive long enough to cause the Empire a bit of grief...but I doubt it :)
Maybe I should have another look with the Scum and Villainy ships...
I seemed to notice I scored the TIE fighter last time, so as to marks... in the best X-factor tradition...hold the suspense just a bit longer... so you don't really care what the result was... errmm.. probably a 4 out of 10. Not bad, but no TIE fighter :)
Next time, I'll review, hhmm, maybe a big ship :)
It's also made for tacking out AT -ATs. As you see in the new Battlefront trailer.
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ReplyDeleteMaybe we need to think of some attacking ground based stuff scenarios... even AT-AT's... there's enough examples of ships (TIES / X-wings etc. flying and fighting well within the atmosphere of planets... :)
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